Kamis, 01 Februari 2001

Software Development

Pesan


DVD Software Development

DVD kumpulan e-book yang berisi referensi dan informasi yang diperlukan dalam pengembangan software dan pengembangan game.

Didalamnya Anda dapat mempelajari management dan sistem pengembangan software yang ditulis oleh profesional dari pengembang software yang ada. Juga dalam pengembangan game baik dalam pemograman, animasi 2D/ 3D, koneksi multimedia dengan directX, dan lainnya.



Daftar Isi :

Software Development
Addison Wesley - Software Project Management in Practice.chm
Addison.Wesley.Aspect.Oriented.Software.Development.Oct.2004.eBook-LiB.chm
Addison.Wesley.Aspect.Oriented.Software.Development.with.Use.Cases.eBook-LiB.chm
Addison.Wesley.Balancing.Agility.And.Discipline.A.Guide.For.The.Perplexed.eBook-LiB.chm
Addison.Wesley.Capability.Cases.A.Solution.Envisioning.Approach.chm
Addison.Wesley.Code.Reading.The.Open.Source.Perspective.eBook-LiB.chm
Addison.Wesley.Crystal.Clear.A.Human.Powered.Methodology.for.Small.Teams.Oct.2004.eBook-LiB.chm
Addison.Wesley.Dot.NET.A.Complete.Development.Cycle.eBook-LiB.chm
Addison.Wesley.Eclipse.Building.Commercial.Quality.Plug.ins.2nd.Edition.Mar.2006.eBook-BBL
Addison.Wesley.Eclipse.Distilled.Feb.2005.eBook-LiB.chm
Addison.Wesley.Enterprise.Integration.Patterns.Designing.Building.And.Deploying.Messaging.Solutions.eBook-LiB.chm
Addison.Wesley.eXtreme.Dot.NET.Introducing.eXtreme.Programming.Techniques.to.Dot.NET.Developers.eBook-LiB.chm
Addison.Wesley.Extreme.Programming.Explained.Embrace.Change.2nd.Edition.Nov.2004.eBook-LiB.chm
Addison.Wesley.Introduction.To.Parallel.Computing.2nd.Edition.eBook-LiB.chm
Addison.Wesley.MDA.Distilled.Principles.of.Model-Driven.Architecture.eBook-DDU.chm
Addison.Wesley.Modernizing.Legacy.Systems.eBook-LiB.chm
Addison.Wesley.Patterns.Of.Enterprise.Application.Architecture.eBook-LiB.chm
Addison.Wesley.Professional.Succeeding.with.Open.Source.Aug.2004.eBook-DDU.chm
Addison.Wesley.Pub.Exploiting.Software.How.to.Break.Code.eBook-kB.pdf
Addison.Wesley.Rational.Unified.Process.Made.Easy.eBook-LiB.chm
Addison.Wesley.Service.And.Component.Based.Development.eBook-LiB.chm
Addison.Wesley.Software.Development.For.Small.Teams.A.RUP-Centric.Approach.eBook-LiB.chm
Addison.Wesley.Software.Engineering.with.Microsoft.Visual.Studio.Team.System.May.2006.chm
Addison.Wesley.Software.Fortresses.Modeling.Enterprise.Architectures.eBook-LiB.chm
Addison.Wesley.Spin.Model.Checker.Primer.And.Reference.Manual.eBook-LiB.chm
Addison.Wesley.The.ACE.Programmers.Guide.eBook-LiB.chm
Addison.Wesley.The.Rational.Unified.Process.An.Introduction.3rd.Edition.eBook-LiB.chm
Addison.Wesley.Use.Cases.Patterns.and.Blueprints.eBook-LiB.chm
Addison.Wesley.Use.Cases.Requirements.In.Context.2nd.Edition.eBook-LiB.chm
Addison.Wesley.User.Stories.Applied.For.Agile.Software.Development.Mar.2004.eBook-DDU.chm
Addison.Wesley.Writing.Mobile.Code.Essential.Software.Engineering..chm
Apress.Extreme.Programming.Refactored.The.Case.Against.XP.eBook-LiB.chm
Apress.Micro.ISV.From.Vision.to.Reality.Jan.2006.pdf
Design Patterns Explained A New Perspective on Object Oriented Design 2nd Edition Oct 2004.CHM
Designing Component-Based Applications.CHM
Developing User Interfaces for MS Windows.CHM
OReilly - Palm Programming-the Developer's Guide.pdf
Programing Primer.PDF
Teach Yourself Extreme Programming In 24 Hours.chm
Wiley - AntiPatterns, Refactoring Software, Architectures, and Projects in Crisis.pdf
Game Development
2D.Artwork.and.3D.Modeling.for.Game.Artists.pdf
3D Game Engine Architecture.pdf
3D Game Engine Programming eBook.pdf
3d studio max 4 bible.pdf
3d Studio Max 6 Bible.pdf
3D.Game.Engine.Design.eBook-LRN.pdf
3D.Game.Engine.Design.pdf
3ds MAX 6 Fundamentals.chm
3DS Max Lighting.pdf
Advanced lighting and materials with shaders.pdf
Ai Techniques For Game Programming.pdf
All Web 3D Studio Max Tutorials.pdf
Apress.dot.NET.Game.Programming.with.DirectX.9.0.eBook-KB.pdf
B.Hawkins - Real Time Cinematography for Games.pdf
Basicsofgameprogramming.ZIP
Birkhauser.Software.Agent.Based.Applications.Platforms.and.Development.Kits.Dec.2005.pdf
C Game Programming For Dummies 2.pdf
C.Tremblay - Mathematics for Game Developers.pdf
C++_Games_StepByStep_Guide.chm
Course.Technology.3D.Game.Programming.All.in.One.eBook-LiB.chm
Course.Technology.PTR.Advanced.3D.Game.Programming.All.in.One.Aug.2005.eBook-DDU.pdf
Course.Technology.PTR.Beyond.Reality.A.Guide.to.Alternate.Reality.Gaming.Jul.2005.eBook-DDU.pdf
Course.Technology.PTR.Serious.Games.Games.That.Educate.Train.and.Inform.Sep.2005.eBook-DDU.pdf
Developing a 2D Game Engine Using DirectX 8 Direct3D.mht
Direct3D.ShaderX.-.Vertex.and.Pixel.Shader.Tips.and.Tricks.[VeryCD.com].pdf
Focal.Press.Flash.MX.2004.Games.Art.to.ActionScript.Sep.2004.eBook-DDU.pdf
Game Dynamic.Haurie,Krawczyk.Introduction.125.pdf
Game Programming.pdf
Game.Programming.pdf
Graphics Programming Black Book.pdf
Java Game Programming For Dummies.pdf
Maya 7 Tutorial.pdf
Mobile.Gamer.Ausgabe.2005.11.eBOOk.Supplex.pdf
Muska.and.Lipman.Premier-Trade.LightWave.3D.8.Revealed.Feb.2005.eBook-LinG.pdf
Muska.and.Lipman.Premier-Trade.Mathematics.for.Game.Developers.Jun.2004.eBook-DDU.pdf
New.Riders.Press.Digital.Lighting.and.Rendering.2nd.Edition.Apr.2006.chm
OReilly - Java 2d Graphics.pdf
OReilly - Java 3d Programming.pdf
OReilly.Killer.Game.Programming.in.Java.May.2005.chm
PC Games - How to Crack CD Protection.pdf
Premier.Press.BEGINNING.DIRECT3D.GAME.PROGRAMMING.2ND.EDITION.eBook-DDU.pdf
Premier.Press.Beginning.DirectX.9.Apr.2004.eBook-DDU.pdf
Premier.Press.Data.Structures.For.Game.Programmers.eBook-LRN.pdf
probability.xls
Programming Windows Games With Borland C++.pdf
Real_Time_3D_Terrain_Engines_Using_C___And_Dx9.pdf
Real-Time.Shader.Programming.pdf
Sams Teach Yourself Game Programming in 24 Hours.chm
Texturing.and.Modeling.-.A.Procedural.Approach.3rd.edition.eBook-LRN.pdf
Ultimate Game Design Building Game Worlds - T Meigs.pdf
W.F.Engel - Shaderx2 - Shader Programming Tips & Tricks With Directx 9.pdf
Wordware Lightwave 3D 8 Cartoon Character Creation Volume 1 Modeling and Texturing Nov 2004 eBook.PDF
Wordware Lightwave 3D 8 Cartoon Character Creation Volume 2 Rigging and Animation Nov 2004 eBook.PDF
Wordware.Publishing.Directx9.Graphics.The.Definitive.Guide.To.Direct.3d.May.2005.eBook-DDU.pdf
Wordware.Publishing.Programming.Multiplayer.Games.eBook-DDU.pdf
[3D Graphics & VRML 2.0]
[Black_Art_of_Java_Game_Programming]
[David Joffe's Guide to Programming Games with DirectX]
[GamingRPG]
[Internet Game Programming with Java]
[Java - Internet Game Programming With Java in 21 Days]


Kode : c6_software
Kemasan : 1 DVD
Besar data : 1,7 Gb ++
Harga : Rp 30.000,- Pesan
(Keranjang Belanja, ada dibagian atas halaman ini)

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